Monday, 6 June 2016

Soundtrack, Level 5 and Greenlight!

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Hi all,

Well it's been quite a buy few weeks dearest reader!

What's happened, I hear you ask? Well for starters work on the soundtrack is underway. Quite excited to be working with Alexei Zakharov on this, who is known for his work on the "X" games,

Although it's still early days we have gone live on steam greenlight, so if you haven't yet then please do go over to there and give us a big old "yes" vote!

http://steamcommunity.com/sharedfiles/filedetails/?id=429764005

There are some lovely new skins for the new models that have been created in substance painter. Whilst they look good there is an issue with that in that some of the older models will now need a make-over in order to get them up to scratch. Screenshots to follow...Level 4 is mostly complete and work on the first Biodeck is underway for level 5. There is a new station model for the BioStation itself which looks pretty cool now, you can see a small part of it here:

A few shiny improvements will be made to the AI, using a more robust system as there was a bug where if more than one baddy was in a similar place they would appear to jostle and fight amongst themselves to get to some invisible point before actually trying to fight the player! So funny as it is to watch,that will be fixed, and pathing will be much better.

That's it for now, many thanks again to all who have provided support. Still a way to go yet but fingers crossed!

The BioStation Drone

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