Category: Steam

Tourney The Medieval Tournament Simulator Is Live!

I am happy to announce that after 4 years since work started - Tourney has gone live!

That’s right… it’s shipped! (dudum-tish!!)

 

You can get your copy here! Hurry! Whilst stocks last!

 

It’s been quite a journey, but it doesn’t end here! I’m going to be keeping a close eye on any feedback that will come in, to provide support etc. As well as this there is also a fairly chunky update already in the works which will add more content to the game! 

 

I’ll also be putting together a longer blog post as a kind of “post mortem” on the game, where I will talk about some of the things that went well and some of the challenges that were faced during development.

 

So stay tuned for more updates on Tourney the medieval simulator, and in the meantime: I really hope you enjoy the game!

Gulansharo and Decorations

Time for another monthly update!

I'm still gearing up and getting ready for a release in November, so things are getting busier in preparation for that. That being said I personally have primarily been working on environment models for...

Gulansharo

The scenery models for the final environment in the main campaign are almost finished, here is a bit of a preview of Gulansharo the city of flowers:

Gulansharo: city of flowers - nearer

It’s actually difficult to see everything on one screen when playing the game - so here is an image much more zoomed out - showing those whole temple building & gardens that are one side of the main play area.

Gulansharo, the city of flowers - far

There are a few buildings left on the other sides before the whole level is completed.

Final decorations

The final medieval decoration buildings have now been completed and added to the game! Here they all are together:

Medival decorations for tourney

New track for Atlantis

The remaining music for the game has been completed. Jeremie, the composer, made a video of one track for Atlantis!

He shared it on social media - so not easy for me to embed here... But here is the link so you can check it out: https://twitter.com/JeremieFriez/status/1401268074846769152

Testing

The game is pretty much now in an "early alpha" state, meaning the mechanics are all there (apart from the last level), but there are some issues and glitches remaining. So in an effort to spot and fix as many of them as possible I ran a testing session with friend. It threw up a whole bunch of bugs that I did, and did not know about - so fixing those has been keeping me busy as well! 

If you have steam - do feel free to add the game to your wishlist! It affects how Steam displays the game in various areas of their platform, and would be a big help:

https://partner.steampowered.com/app/wishlist/1631600/ 

That's about all for now!

Tourney Steam Store Page

Good news!

This month I set up the main store page for tourney on Steam (which will be the online storefront for the game). And it got approved, and went live!

Here it is: https://store.steampowered.com/app/1631600/Tourney/

If you have a steam account, it would be much appreciated if you could add the game to your wishlist! It would actually help a lot.