Blog - Page 4

Tourney Kickstarter: Nearly half way!!!

 Greetings and well met one and all!

Well we're closing in on half way through the kickstarter. It's not far off  50% funded too. Great news for sure but with two and some weeks left - it is going to be a close thing as to if funding is successful!

https://www.kickstarter.com/projects/tusky/tourney-the-medieval-tournament-simulator

New mini campaign

To keep things going I have added a new pledge level on the campaign: The Patrician

Alongside the "main" campaign story which covers about 6 levels and 4 environment, there will be another mini story which will provide about an our of gaming. It will follow "Squire Plip", entering his first tourney and embarking on a journey to knighthood. This story will be available immediately to patrician level backers. Everyone else will have to wait and pay more. Also! These backers will have their names in the pool of names used when lord and lady visitors arrive.

Troubadour

I've still been making a little progress on the game itself, despite the campaign taking a lot of my time. The next item is a troubadour model, this is a member of staff that can be hired to entertain visitors with her lute. On the Kickstarter will be a backer only post which will go into detail about exactly how the model was put together and textured, and give a bit of a look at how I've tried to give the game it's look.

 

Anyway, lots to do so I must dash. I want to say a big thank you though to all that have pledged, or liked, or shared things about the project. It means a lot and you never know - may make all the difference!

 

The Tourney Kickstarter is live!

 I am very happy to announce that the Tourney Kickstarter is now live!

It has been a great deal of work to get to this point. Now you can now pledge to support the game, and bag some cool rewards!

https://www.kickstarter.com/projects/tusky/tourney-the-medieval-tournament-simulator?ref=3aec4p

The campaign has been live for just of 2 days, and has so far gained a fair amount towards the goal, but there is still a way to go yet! The support from the community has been really fantastic, so I’d like to say a big thank you to everyone who has pledged, as well as to everyone who has shared it on their social media. Every like and retweet and share makes a huge difference!


 

I’ll be focused on Kickstarter for the next few weeks, juggling promotion and dev and comms and  everything else (#appropriategif) . However I will share updates about the game here - and how the campaign is doing. 

Thank you all again for the support! Watch this space for further news!

 

Sword Fights and Castles

It's nearly time for the spookiest time of the year! What better way to celebrate than to let you all know what's been going on at Tusky towers!

Melee

I have talked before about jousting, well that will be one of three event types that will be available to play in Tourney. The newest addition is the melee! As a side-note I also completed the third of four armor types, which you can see here:

Tournament Events

In the early days of the medieval tournament the melee was actually the "main event". The joust is what most people would probably think of first when thinking about a tournament, but initially they were not as important. As such it was inevitable that I include them, not only for historical accuracy, but it is fun watching sword fighting. It required a fair bit of animation work, and making some blood splatters!

Feedback

This month I have been doing some run throughs of the initial level with a friend - to try and spot what is not clear, what doesn't work etc. It highlighted a few items that could be tidied up, such as adding a help section, and tying that to relevant parts of the game. I also added a new button allowing the player to move a structure after they had put it down in case they made a mistake.

Soundtrack

Work on the OST is officially underway. Here is a clip of music that will feature in level 1:

The composer is Curtis Falkingham, and you can hear more tracks by him on his soundcloud page:

https://soundcloud.com/soundforascene

Castles

The main environment so far is called "Avalon Woodland", and has been the setting for the first level and all of the testing. However now after a few months of work the next environment is nearing completion. A castle set high on a mount overlooking the aforementioned forest!

Medieval avalon castle

 

Next up... Lords and ladies will be joining the peasantry in attendance at the tournament!